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My Story Animation

What's the scope?

The scope of this project was to combine all of the skills we have learned in animation this year. These skills include multiplane, ball bounce, puppet pin tool, and a walk cycle. I took all of these and combined them all into my story animation. 

What was my process? 

First I was given a a few days to brainstorm about what I wanted my story to be about, it needed to have the the skills we have learned this year, plus three scene changes. My story is actually based off real life. I choose to do an animation about a human throwing a tennis ball for a dog and the dog watching it bounce, then not going to get it, so the human has to. Which is very common for my dog. I was then given a story board and then drew my story out and planned what was going to happen. 

During the animation 

I first drew a human, a dog, and a tennis, colored them, and scanned them into my desktop folder. Then I drew the grass, clouds, and the sky into Photoshop. I made those all in different layers, then I imported into Aftereffects to create a multilane (moving background) and imported my dog, human, and tennis ball also. After I created the multiplane I made my tennis ball bounce, and then using the puppet pin tool to create the walk cycle for the human to go and get the ball. I also added some close up scene changes. 


What I learned

I learned that I need more time on this project than I thought. I had to come in a few times before school to get caught up on things. I learned that I needed all my layers to be in order or they wouldn't show up on the screen, and to move the bars around to create my scene changes. I also got a refresher of using the puppet pin tool to make my walk cycle. 

What would I keep/ change?

Next time I would try and make my ball bounce better so that it wouldn't look so weird, and I would also add more grass. I would keep my mutiplane the same speed, but make sure the clouds and the sun were not connected. 

What did I learn for my next project?

To try and work at a faster pace and come in before or after school to get help. Also, to make sure my animation isn't so choppy and is smoother. 




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